using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CargoTriggerComponent_CQD16 : AgvCargoTriggerComponent
{
    string defaultTouchedCargoTag = CargoType.Cargo_1100_1100_1400.ToString();
    /*public CargoTriggerComponent_CQD16(Transform collider, string TriggerBox) : base(collider, TriggerBox)
    {
        //SetActiveTouchedCargoInChild((int)CargoType.Cargo_1100_1100_1100);
        SetActiveTouchedCargoTag(defaultTouchedCargoTag);
    }*/
    public CargoTriggerComponent_CQD16(Transform collider, string TriggerBox, string InitialCargoTag) : base(collider, TriggerBox)
    {
        SetActiveTouchedCargoTag(InitialCargoTag);
    }
}
